poseable Link from the Legend of Zelda - 'cause putting a figure with just one static pose on display is just too boring :-P
prints without additional support! (torso and pelvis have builtin support)
based on the [modio]( /Modio3d) construction toys (mainly their ball-socket system; this model is scaled to match their print size btw)
zelda_link-arm_lower.stl |
zelda_link-arm_upper.stl |
zelda_link-cap_a.stl |
zelda_link-cap_b.stl |
zelda_link-cap_c.stl |
zelda_link-cap_d.stl |
zelda_link-cap_e.stl |
zelda_link-cap_f.stl |
zelda_link-cap_g.stl |
zelda_link-cap_h.stl |
zelda_link-Center.stl |
zelda_link-centerPinA.stl |
zelda_link-CenterPinB.stl |
zelda_link-centerPinC.stl |
zelda_link-coaster_a.stl |
zelda_link-coaster_b.stl |
zelda_link-foot.stl |
zelda_link-foot_clamp.stl |
zelda_link-hair.stl |
zelda_link-hand.stl |
zelda_link-head.stl |
zelda_link-leg_upper.stl |
zelda_link-lower_leg.stl |
zelda_link-pelvis.stl |
zelda_link-shield.stl |
zelda_link-shield_grip.stl |
zelda_link-sword.stl |
zelda_link-upper_torso.stl |