A zoetrope is a pre-cinematic animation technique where a series of animation frames are placed inside a spinning cylinder. Slits in the cylinder make the frames of the animation visible for only a fraction of the second creating an animation. My 3D zoetrope relies on the same principles but instead of flat 2D frames I am using 3D models and instead of the slits I use a strobing LED light to illuminate each frame for a fraction of a second.
You can see a full write up and video of the zoetrope in action at:
Horse12_sm_1.stl | 137.2KB | |
Horse12_sm_10.stl | 137.2KB | |
Horse12_sm_11.stl | 137.0KB | |
Horse12_sm_12.stl | 136.8KB | |
Horse12_sm_2.stl | 136.8KB | |
Horse12_sm_3.stl | 136.6KB | |
Horse12_sm_4.stl | 136.8KB | |
Horse12_sm_5.stl | 136.4KB | |
Horse12_sm_6.stl | 136.6KB | |
Horse12_sm_7.stl | 136.2KB | |
Horse12_sm_8.stl | 137.0KB | |
Horse12_sm_9.stl | 136.4KB | |
Hub_short.stl | 254.0KB | |
Hub_v1.0.scad | 1.5KB | |
motorMount.scad | 8.8KB | |
motorMount.stl | 1.8MB |