Math At The Beach 3D Printer Model

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License: CC BY-NC
File formats: stl,thing
Download type: zip
Size:965.2MB

The file 'Math At The Beach 3D Printer Model' is (stl,thing) file type, size is 965.2MB.

Summary

This is a collection of things that can be used to mathematically enhance your sand castle designs. It comes in five parts:

  1. Rollers: to add texture to the sand.
  2. Mathematical shape molds: Your favorite 3D shapes in sand.
  3. Polygon Cookie Cutters: For all your polygon needs.
  4. Bucket molds
  5. The sigil.

Everything is made with math to play with math. All of my design work is done with Mathematica. So everything is created from formulas as parametric plots.

It has been an interesting summer of design and redesign. We started with the notion of flat panels to add interesting patters to castle walls. But we had several issues with the panels. These issues included the printer not printing properly (the panels had a tendency to warp), and not cutting into the sand well enough. So we moved to the idea of the rollers.

Rollers: The hole in the middle of each roller is designed so that the roller will slide onto a paint roller handle. You will find a large variety of brick patterns covering most of the wall paper groups and all of the frieze groups. The frieze group rollers are shorter and are subtle. The elevation of the bricks in the middle create the desired symmetry.
There are two rollers based on a space filling Hilbert curve that create a labyrinth. After all - every self respecting castle has a Labyrinth.
One of the rollers has a couple windows so that you can roll your castle walls with a fancy grid pattern and places for its inhabitants to look out.
A couple of the rollers were inspired by designs that I saw at a tour of the Washington State Capital building in Olympia Washington.
My daughter is doing her annual decorated cake for the county fair and decided that one of the rollers could be used to texture part of the cake. Then her boyfriend decided that he would do a decorated cake in the shape of a castle. The walls and courtyard he exciting patterns rolled into them. So, if your not out rolling these in the sand then you could be in the kitchen rolling your cake frosting, or pie crusts or who know how many other things.

Shape Molds
I wanted to have molds that created mathematical objects. You take two halves, scoop up some sand and squeeze it together. Then you take the haves off one by one to expose your object. Being a polyhedral guy I started with the platonic solids. Then for kicks I did one of the Archimedean solids and my favorite Johnson solid. It is not every day that you see a triangular hebesphenorotunda, and even more rare that you see one at the beach. Then I went for some of the smooth objects like a sphere, torus cylinder and hyperboloid. These shape molds work great for dressing up your castle.

Cookie Cutters
There are two types of cookie cutters. First, there are the polygon cutters. I have included both my earlier design that has handles and the more recent version without handles. I found that the handles were flimsy and people pushed too hard on them. Once the handles had broken off I found that I liked better. So the second version has no handles. There are polygons with 3 up to 12 sides. All have the same edge length so that you can tile the plane with them.
The second type of cutters are the arches, windows and doors. Each arch is a catenary curve (upside down hyperbolic cosine curve). I use this shape because it is self supporting. Sandstone arches are always in this shape (take a tour on Lake Powell in Utah/Arizona and you will see them all over the place). The arch doorway and the windows (in the window roller) have this same shape, but the lintel has a point that comes from a hyperbolic sine of an absolute value function.

Bucket Molds
The classic sand castle mold is a shaped bucket that you fill with sand, pack it down and then flip upside down to take the sand out. I had started work on a couple designs that would incorporate some fractal ideas but nothing of this sort is finished by the entry deadline. I do have simpler designs ready. One is inspired by my wife who insisted that we should have some kind of top for towers that had merlons with heights related to the abacabadabacaba pattern. This pattern is related to binary counting and has fractal properties, so it fit in with what I was trying to do. The other bucket mold (called "Twin Hills") is the surface from which we created the sigil. It is a parabolic hyperboloid with some exponential bumps added to it. There is one wide low bump, Two tall upward bumps and two medium downward bumps.

The Sigil:
This is the contour plot of the twin hills. It is the only thing from the original flat designs that survived. Just find a smooth patch of sand and press it in.

At the Beach:
We went to the beach 3 times this summer to test the different designs and see what we could do. The beach we go to is Birch Bay Washington. At high tide there is no beach, but when the tide goes out it goes way out. At low tide there is miles of beach. So, we have to look for a day with a really low tide in the middle of the day. We get there about 3 hours before low tide. This gives about 6 hour before the tide comes back in and washes away all castles.
The first day we built a big box, and filled it with sand and water, packing it as we went. Then we removed the box and started carving. We did not have much printed yet but it was clear that the flat panels had their problems. The flat panel worked best on a round tower. So we figured that a roller might work better on the flat castle walls.
The second day just me testing out the cookie cutters and shape molds. I also tested some ideas for a big castle. With a couple screw drivers and some string I constructed an ellipse in the sand. Inside the ellipse I laid out a 3.6.3.6 tiling and used the cookie cutters to make designs in the hexagons. I also place some of the shapes on the triangle tiles as if they were statues in a garden.
On the third beach day we again constructed an ellipse. This time we also constructed an hyperbola with the same foci. We built our box at one end of the ellipse (using the focus as one corner of the castle. The ellipse determined the moat and the two parts of the hyperbola were the roads entering and exiting the castle. THis gave a lot of room for different people to try different things. By this time we had printed many of the items that I had designed, so people could experiment. It was a fun day but the tide returned before we had finished. We decided that we had constructed something that looked like castle ruins. Mathematical castle ruins

The Mathematics:
One theme of my career has been to make people say "WOW" when looking at something mathematical. My training is in geometry, so this challenge was right up my alley. By putting mathematical patterns onto castle walls (by simply rolling it into the sand) people would stop to look. Did they learn any math? I don't know. But their experience at the beach was enhanced because of it. And I'd be willing to bet that the three kids that spent the most time looking and asking questions will always remember that day at the beach, because they saw something different. Was it math or was it just cool? Well - Math is just cool.

3636GridRoller.stl 60.1MB
3636GridRoller.thing 18.7MB
488FancyRoller.stl 108.4MB
488FancyRoller.thing 43.0MB
488Roller2.stl 56.1MB
488Roller2.thing 17.6MB
AbacabaTower2_fixed.stl 333.1KB
AbacabaTower2_fixed.thing 13.9KB
ArcDoor.stl 3.3MB
ArcDoor.thing 635.1KB
ArchCut.stl 9.2MB
ArchCut.thing 1.8MB
BasicBrickRollerH.stl 56.3MB
BasicBrickRollerH.thing 16.3MB
BasicBrickRollerV.stl 58.4MB
BasicBrickRollerV.thing 17.1MB
Cone2.stl 97.5KB
Cone2.thing 21.6KB
CoolGridRoller2.stl 26.9MB
CoolGridRoller2.thing 7.4MB
CoolTriangleGrid.stl 158.6MB
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CubeSandMold.stl 10.8KB
CubeSandMold.thing 819.0B
CurvierGridRoller.stl 70.4MB
CurvierGridRoller.thing 26.0MB
CurvyGridRoller.stl 62.7MB
CurvyGridRoller.thing 21.7MB
CylMold.stl 13.8MB
CylMold.thing 352.2KB
DodecahedronSandMold.stl 36.1KB
DodecahedronSandMold.thing 2.8KB
FeetTracksRoller2.stl 40.4MB
FeetTracksRoller2.thing 11.6MB
FriezeRoller1.stl 16.2MB
FriezeRoller1.thing 3.6MB
FriezeRoller2.stl 26.1MB
FriezeRoller2.thing 6.9MB
FriezeRoller3.stl 26.8MB
FriezeRoller3.thing 7.2MB
FriezeRoller4.stl 26.9MB
FriezeRoller4.thing 7.2MB
FriezeRoller5.stl 26.7MB
FriezeRoller5.thing 7.1MB
FriezeRoller6.stl 26.1MB
FriezeRoller7.stl 26.0MB
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HexRoller.stl 53.8MB
HexRoller.thing 15.4MB
HilbertRoller2.stl 63.8MB
HilbertRoller2.thing 19.6MB
HilbertRollerReversed2.stl 65.8MB
HilbertRollerReversed2.thing 21.0MB
HyperboloidMold.stl 10.8MB
HyperboloidMold.thing 304.5KB
IcosahedronSandMold_final.stl 72.3KB
IcosahedronSandMold_final.thing 3.9KB
OctchadronHalfMolds.stl 13.6KB
OctchadronHalfMolds.thing 1.4KB
OlympiaGridRoller.stl 134.7MB
OlympiaGridRoller.thing 38.2MB
PolygonMolds1.stl 14.7KB
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PolygonMolds3.stl 10.3KB
PolygonMolds3.thing 2.4KB
PolygonSandCutters2.stl 238.6KB
PolygonSandCutters2.thing 14.8KB
RoadRoller.stl 62.9MB
RoadRoller.thing 20.1MB
RoofRoller.stl 63.1MB
RoofRoller.thing 22.4MB
Sigil.stl 57.3MB
Sigil.thing 17.1MB
SinePathRoller.stl 60.1MB
SinePathRoller.thing 18.8MB
SphereMolds.stl 11.3MB
SphereMolds.thing 538.3KB
SquareGridRoller.stl 53.8MB
SquareGridRoller.thing 15.2MB
TetrahedronSandMold.stl 5.4KB
TetrahedronSandMold.thing 876.0B
THSRMold.stl 26.1KB
THSRMold.thing 3.3KB
TorusSandMold.stl 8.5MB
TorusSandMold.thing 344.9KB
TriangleGridRoller.stl 61.5MB
TriangleGridRoller.thing 19.4MB
TruncOctMold.stl 37.9KB
TruncOctMold.thing 1.5KB
TwinHillsBucket_fixed.stl 1.7MB
TwinHillsBucket_fixed.thing 698.7KB
WavierGridRoller.stl 74.0MB
WavierGridRoller.thing 27.6MB
WavyGridRoller.stl 68.1MB
WavyGridRoller.thing 24.8MB
WindowRoller2.stl 91.5MB
WindowRoller2.thing 27.2MB
WishBoneRoller.stl 61.9MB
WishBoneRoller.thing 19.4MB