just an idea i had for combining a Warhammer with a Marauder's arms.
BattleMech Technical Readout UNDISTRIBUTED
Type/Model: Untitled 'Mech
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 100 tons
Chassis: Standard
Power Plant: 400 LTV XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
Type/Model: Untitled 'Mech
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 152 pts Standard 0 10.00
Engine: 400 XL Fusion 12 26.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 Double Heat Sink 0 .00
Gyro: 4 4.00
Standard Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 307 pts Standard 0 19.50
Internal Armor Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42
TOTALS: 0 37 63.00
Crits & Tons Left: 41 37.00
Calculated Factors:
Total Cost: 25,855,334 C-Bills
Battle Value: 1,230
Cost per BV: 21,020.6
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 2; MRDmg = 0; LRDmg = 0
BattleForce: MP: 4, Armor/Structure: 8/4
Damage PB/M/L: 2/-/-, Overheat: 0
Class: MA; Point Value: 12
Mad_Hammer.stl | 25.0MB |