Life/Score Counter 3D Printer Model

Author: @
License: CC0
File formats: obj,stl
Download type: zip
Size:2.7 MB

The file 'Life/Score Counter 3D Printer Model' is (obj,stl) file type, size is 2.7 MB.

Summary

Hello,
This is a remix of jdharris's Math Spinner, which I tweaked a bit to be used as a score/life/money counter in boardgames. The concept is simple: just plan how many digits you need to count scores or resources in a boardgame you often play and print a shaft long enought to fit that many numbers, making room for blank separators if you wish. Print two end caps and assemble.

I'm offering 6 variants for the main shaft: for 2, 3, 4, 5, 6, and 7 rings. I have recently added two types of blank rings which don't spin to be used as a separators; the fat one is as wide as a regular numeric ring and the thin one is half as wide (therefore, it should be printed an even number of times to fill a shaft correctly).

For Magic: the Gathering you could print a 2 digit one for life points, or go for a longer shaft so you can fit counters for poison, experience, commander damage, energy, etc...
For Shadespire you can do with 4 digits, 2 for the glory points you've earned and 2 for those you have spent (or maybe 5 so you can fit a separator between both counts).
For Eldritch Horror you could go with 3 digits: one for sanity, a separator, one for stamina.
For Lords of Waterdeep, Rising Sun, and Champions of Midgard you could print a 3 digit counter per player (using the appropriate color of plastic) to keep score without having to worry about the wooden token being nudged unintentionally during the game.
In Age of Sigmar you could print 1 digit to track of your command points and 2 digits to count your summoning resource (Blood Tithe, Depravity, etc.), possibly adding another digit to keep track of your cyclical buffs (Idoneth or Nurgle).

UPDATES October 2018, added a ring with alternating blanks and notches so you can keep track of binary conditions in games, such as who the monarch is in M:tG Conspiracy.

binaryNotchedRing.obj
binaryNotchedRing.stl
blankFatSeparator.stl
blankThinSeparator.stl
coreFor02Rings.stl
coreFor03Rings.stl
coreFor04Rings.stl
coreFor05Rings.stl
coreFor06Rings.stl
coreFor07Rings.stl
coreFor08Rings.stl
coreFor09Rings.stl
diamondFatSeparator.stl
diamondThinSeparator.stl
endCap.stl
filledCore16cm10rings.obj
flatBottomBigEndCap.stl
numericRing.stl
separatorRingThin.obj
smallEndCap.obj