My first real test with Meshmixer, it's the hippo head on the standard Stanford Bunny. Seemed like a good idea at the time?
Made in meshmixer - OBJ file attached.
Bottom surface sealed in Blender - .blend file attached.
Cleaned up a little in Meshlab - .stl file attached
I probably could have smoothed out the neck seam a bit more, it looks a little gnarly when I look at the file in RepG.
Updated - Model cleaned up via netfabb.
bunnyrhino_fixed.stl | 476.2KB | |
hippobunny.blend | 1019.6KB | |
hippobunny.obj | 790.6KB |