After printing the Maker Figure my son and I sat down to design our own robot. During our concept generation session it quickly became apparent that my son, who is four, was asking me to design a robot that looked very similar to one from a video game he had seen. With that drawing as a template we built a few prototypes of the body and legs before settling on the parts that have been uploaded. According to my son, It's perfect, exactly what I wanted. We hope the maker community enjoys it as well.
The PCB Workstation with Articulating Arms provided the inspiration for the robot arms.
My goal was to print the robot in as few parts as possible while ensuring that all of the joints printed cleanly.
I kept kept the hip joints as part of the body, even though the resulting hips were looser then desired, because I liked the integrated design and the challenge of printing everything in a single shot. The head rotates in the same manner as the Maker Faire bot. To improve print time and material usage, I hollowed out the model being careful to minimize overhangs. Most of the model has wall thicknesses of 2-3 mm where possible.
The arms took a few tries to get right. I ended up printing the arm segments separately so that the sections could be snapped in for a tighter fit than would be possible if they were printed in a single shot. Finding appropriate dimensions for the engagement required trial and error to find segments that did not fall apart easily and still rotated smoothly. Variables to consider here were the wall thickness, engagement depth, and ball diameter. The claws use simple cone hinges providing smooth motion.
Print 1 Body, 6 Claws, and 90 Segments.
I used a raft and no support to build these parts. The Segment is printed with the ball rotated to be on top and the Claw is rotated to be printed with the claw on the bottom. Print the body with the head rotated to be on top.
Once printed, the head and hip joints rotated smoothly with minimal sticking.
I've uploaded body_120dia_botwg which should allow the Guardian to be printed on a bed with dimensions of 120 x 120 x 120. This was modified by cutting a small portion off the OD of the original.
Reducing the size may cause the parts to freeze or prove brittle. I used a minimal gap to allow the parts to rotate and a minimal wall thickness to conserve material.
As with any project, there is always more to do an improve upon. Here is a my current list.
body.stl | 12.3MB | |
body_120dia_botwg.stl | 12.2MB | |
claw.stl | 453.6KB | |
segment.stl | 455.1KB | |
segment_solid.stl | 421.0KB |