Hi all!
I created a simple trap for Gloomhaven that holds a space for status effects which can be easily fit in and/or removed if a character steps on it.
The traps do stack on top of each other ( as presented in the picture ) so it's rather easy to store them inside the Gloomhaven box.
Traps fit exactly into the hex tile and can be connected side to side with each other if the scenario says so. The will be no offset if you place many traps next to each other.
Good hunting mercenaries!
Gloom_TrapSimple.stl | 32.3KB |