The file 'Fallout 76 Liberator Lamp 3D Printer Model' is (stl) file type, size is 2.8MB.
Remixed the wonderful Liberator by @Spiderpiggie so I could make me a lamp.
I also wanted to add more of the details from the game, mostly the inside guts, and bits on the legs. The actual game uses magic to hold the outer body to the inside bits when in lamp form. I had to add a 'spacer' so upper and lower half had a way to connect to the inside.
UPDATE : LL_LEG_V2 is a more accurate leg, more detail, but a lot longer. Legs will fold inside flush now. Keeping older leg for a shorter lamp option.
Print all files at 200% to make it "life sized".
Center hole @200% is 10mm, same size as a standard US hollow lap screw rod.
Leg pins are 6mm @200%.
2x LL_LENS
4x LL_LEG_V2
4x LL_LEG_PIN
4x LL_LEG_JOINT_HIGH
4x LL_LEG_JOINT_LOW
4X LL_LEG_SHIELD
4x LL_LEG_BAR
2X LL_SPACER one for LL_BODY_TOP, one for LL_BODY_LOW.
The file LL_LAMP_RING should not be resized, this is an optional insert for the LL_LAMP_L or LL_LAMP_R to fit a dollar store flashlight LED array. (The silver bit that holds the LEDs).
LL_BASE is the default base.
If you don't want this to be a lamp, but make it as the robot, use LL_BASE_BLANK for the head cap.
LL_Base.stl | 397.1KB | |
LL_Base_Blank.stl | 2.0MB | |
LL_Body_Low.stl | 2.6MB | |
LL_Body_Top.stl | 2.7MB | |
LL_Cap.stl | 188.9KB | |
LL_Dish_High.stl | 288.0KB | |
LL_Dish_Low.stl | 298.1KB | |
LL_Drill.stl | 50.1KB | |
LL_Lamp_L.stl | 949.6KB | |
LL_Lamp_Mount.stl | 153.3KB | |
LL_Lamp_R.stl | 970.8KB | |
LL_Lamp_Ring.stl | 25.1KB | |
LL_Leg.stl | 1.3MB | |
LL_Leg_Bar.stl | 191.4KB | |
LL_Leg_Joint_High.stl | 340.3KB | |
LL_Leg_Joint_Low.stl | 1.0MB | |
LL_Leg_Pin.stl | 19.9KB | |
LL_Leg_Shield.stl | 81.4KB | |
LL_Leg_V2.stl | 861.5KB | |
LL_Lens.stl | 259.3KB | |
LL_Mid_Gut.stl | 162.3KB | |
LL_Spacer.stl | 80.0KB | |
LL_Star.stl | 623.7KB | |
LL_Trunk.stl | 209.8KB |