The file 'Deadpool Bust HD (With Supports) 3D Printer Model' is (stl) file type, size is 61.9MB.
Such a pain in the butt isn't it when you find a good 3D model to print only to find they just ripped the model from a game, made it solid and uploaded it. No work, nothing done to it to improve it at all - but they hooked you with a flashy screenshot that gave you a glimmer of hope for a few fleeting seconds between mouse clicks.
Every single... (edit) MOST deadpool model here on thingiverse is a game model rip. The model was ripped from the game and then uploaded to Tf3DM.com - and has been probably the most overly uploaded model I've seen.
As most people know the textures or bump maps that make a 3D model pretty in a game don't translate to the mesh itself, they are a graphic shader, tomfoolery meant to make us think a flat object has a bumped surface. Sadly you miss out on all that detail when you print the model. You just get the plain surface. Yes there is a way to convert bump maps and get them on the finished model (displacement maps) but at the time did not know how to make them.
So I wanted to take the game mesh and add the stitching detail on it which will help me when I paint it. It is a little hefty at 45mb, but really that's about as low as I could go with the stitching still in tact. The slices at the side are done at 50 degrees, so they really don't need any support.
I have meshmixed both and netfabbed them, supports are set at max 40 degrees, so they should be fine, but i've included the non-supported one if you want to generate your own.
I've included an image of the original game character model that I used for the base as a comparison.
The original game mesh was from tf3dm.com
http://tf3dm.com/3d-model/deadpool-42722.html
deadpool_withoutSupports.stl | 45.5MB | |
deadpool_withSupports.stl | 47.3MB |