With this file you can generate 3D shadows of all of the isogonal (vertex equivalent) truncations of the 4D Hypercube. The convex uniform (using only regular polygons) examples can be selected from a drop down menu. Each of the objects can be viewed from any direction in 4D.
If the viewpoint gets inside the polytope then weird things happen. But, it the viewpoint is close to the edge of the polytope then the shadow is a Schegel diagram, which is usually makes it easier to see what is going on.
I'll be adding some of the non-convex examples to the drop down menu when I get the figured out.
HypercubeTruncations1.stl | 40.2MB | |
HypercubeTruncations2.scad | 17.8KB |