Beach Inspirations
A sandy beach is essentially an infinite, maleable, instantly-erasable, reshape-able plane; a whiteboard on which patterns can be created, modified, erased, and washed away. Relationships can be formed and destroyed with a shovel, a bucket, a hand, or a wave. And the space available for exploration is vast, practically infinite.
A beach can naturally be filled with dunes, with children, with sun. But can math fill a beach? Can small shapes, ones we can hold in the palm of our hands, be made to cover wide sandy planes? Let's find out together by exploring tessellations.
The tessellation is a type of infinite pattern that completely covers a plane in one or more shapes. The squares of a checkerboard, carried out to infinity, are one basic type of tessellation, as are the cells of a honeycomb. These patterns, made of basic shapes (squares and hexagons, respectively), can both be carried out to infinitely, filling all the space on a plane, much as the sandy shore covers the water's edge.
But checkerboards and beehives are simple tessellations; each uses only one shape, in one scale, with no rotations; the mathematics of covering a plane run much deeper. In this thing, I aim to develop a basic set of sand sculpting tools to explore 2D geometry, and tessellations in particular, using sand.
Current Status
-July 25 - Parameterized the mold-making via OpenSCAD. Now, any 2D geometric shape that's describable can be turned into a sand-mold, and all molds will have common, adjustable properties for iteration. Published Project.
Shapes
-Square
-Equilateral Triangle
-Regular Hexagon
-Regular Octagon
-Rhombus (60/120 Degree)
-Rhombus (30/150 Degree)
Future Goals/Problems to Solve
3Square115.makerbot | 219.3KB | |
hexExport_7-24_307.stl | 837.8KB | |
hexExport_7-25_0017.stl | 844.6KB | |
SquareExport1_7-24_0138.stl | 8.6KB | |
SquareExport1_7-24_0139.stl | 8.8KB | |
SquareExport1_7-24_0140.stl | 6.5KB | |
SquareExport1_7-25_0018.stl | 495.2KB | |
triExport_7-25_0019.stl | 494.6KB |