Arkham Horror LCG Tokens 3D Printer Model

Author: @
License: CC BY-SA
File formats: blend,stl
Download type: zip
Size:10.8MB

The file 'Arkham Horror LCG Tokens 3D Printer Model' is (blend,stl) file type, size is 10.8MB.

Summary

A set of Arkham Horror CG tokens that can be printed without a need for supports.
Printable on a Prusa i3 MK3 at 0.15mm, and includes horror, damage, clue, doom and resource tokens.

Both STL and Blender files are included, to make it easy for anyone to print or modify.

If you make modifications for other printers and resolutions, I'm happy to include links here!

Edit: I have now made a holder for the agenda and act decks, which can be found here. It includes a version with a Doom Tray, made specifically for my doom tokens.

Model-specific notes

Horror token

Makes use of the sculpting feature in Blender:
https://docs.blender.org/manual/en/dev/sculpt_paint/sculpting/introduction.html#overview

Damage token

I looked around to see if I could find a heart model to modify, but decided in the end that it would probably be more expedient to create the mesh myself, from the ground up, looking at sketches and images. It had to be a single, closed mesh, and I wanted it to be printable without adding supports in the slicer, so this was the most difficult of them.
But I worked it out somehow! :D
The Blender file for this exists in 3 versions:

  • A high detail one, which was the original. After testing a print, I decided to add material between a few arteries to make it less fragile.
  • That became the medium detail model, which is used for the larger 3 health tokens.
  • For the smaller 1 health tokens, I then cut away a few of the smaller arteries and enlarged one or two of the others, to make a low detail model.

Doom token

I had an issue with the first two-colour print of the doom token being too fragile in the connection between tendrils and base. This seems to have been solved by increasing the surface area of the connection slightly, upping the nozzle temperature slightly, and waiting until the print has cooled down. Obviously, I can still break off the tendrils if I want to, but it takes considerably more force.
For doing multi-colour prints, you can use ColorPrint to insert an M600 command between layers in your .gcode, which will instruct the printer that you want a filament change (if your printer supports it):
https://www.prusaprinters.org/color-print/

Resource token

This is actually the first model I made. It shows some slight artifacts in the corners and overhangs on my prints, but probably nothing you will care about. Using a smaller nozzle diameter may help, but I haven't got that yet.

Clue token

Nothing special to note on this one. I'm wondering if I can come up with a more inspired design for it. I'll update it (or simply add the new design) if that happens.

Note of warning

These tokens are small, swallowable things, so obviously you should keep them away from children and animals that might be liable to try and eat them.
Especially the doom tokens. They are pointy, and also, they might use their unwitting host as a blood sacrifice to bring unspeakable horrors into our dimension.

Clue.blend 422.9KB
Clue.stl 23.3KB
DamageHighDetail.blend 539.4KB
DamageLowDetail.blend 523.7KB
DamageMediumDetail.blend 538.2KB
DamageOne.stl 2.0MB
DamageThree.stl 2.3MB
Doom.blend 493.9KB
Doom.stl 1017.7KB
Horror.blend 992.8KB
HorrorOne.stl 8.8MB
HorrorThree.stl 8.8MB
Resource.blend 465.8KB
Resource.stl 4.6KB