Hello, everyone!
First of all: English is not my native language. And second: This is a work in progress thing. This took me a lot of hard work and time to do so I would really appreciate seeing likes and makes of you guys :3
I'm Connor, that's my usual nickname and Airsoft Callsign, I'm a member of an Airsoft Burgos group called "Kajaki Airsoft". I've been playing Airsoft for mostly a year now and, a few months ago, I don't remember how, but I ended up investing weeks in programming, making the first prototype of the Airsoft bomb Arduino replica. The objective, of course, was to make our Airsoft matches more enjoyable.
So I started with a code by yinbot: https://github.com/yinbot/Airsoft-BombPro I modified it to add more functionalities and to make it work for my design.
This is a brief resume of the features of the replica:
· 3 game modes:
-Search and Destroy: If you played Counter strike before you know how its works, one team plant the bomb and protect it, the other team mission is to defuse it.
-Sabotage: It's like Search and Destry but in this mode, you can plant and defuse the bomb as many times as you can until the time is gone
-Domination: In this mode, two teams, green and red, fight to control the bomb under the name of their team, The team with more time in control win.It's our favorite mode.
·R/G Dynamic Lights: The RGB strips are connected to the Arduino giving information to the players about the current state of the match.
·Sound: It makes different beeps depending on whats happening.
·Build-In Battery: It uses an Airsoft battery that can be recharged without taking it off the bomb.
Video: https://youtu.be/-KVgdE7JmYE
Arduino_Kajaki_Airsoft_bomb_parts_list.pdf | 477.7KB | |
Back.stl | 224.4KB | |
Front.stl | 101.8KB | |
Kajaki_Airsoft_arduino_bomb_replica.zip | 15.9MB | |
Top.stl | 88.2KB |