.STL model, full poly count, binary encoded and three textured .OBJ models of varying poly counts. All model files are archived as high compression .zip files.
Textures are included as .png files.
.OBJ models use 'coating.png' as the texture file name in their respective obj.mtl material files.
Simply rename one of the .png files included to 'coating.png' to have it be the texture for the .OBJ models.
Nosecone is hollow.
prop-high2.obj.mtl | 234.0B | |
prop-normal2.obj.mtl | 234.0B | |
prop-veryhigh2.obj.mtl | 234.0B | |
propeller.stl | 29.3MB | |
Propeller_OBJ_-_high_poly_count_compressed.zip | 7.2MB | |
Propeller_OBJ_-_normal_poly_count_compressed.zip | 2.7MB | |
Propeller_OBJ_-_very_high_poly_count_compressed.zip | 14.4MB | |
Propeller_STL_-_binary_compressed.zip | 14.5MB | |
TextureFiles.zip | 4.8MB |