The file '80’s Cars For Team Yankee 3D Printer Model' is (stl) file type, size is 1.0MB.
A bunch of cars scaled to 15mm (1/100) scale to use for Team Yankee specifically, but will do for anything ranging from the 1970's on.
Note on printing with filament: at this scale and being meant to use as scatter terrain, I would highly suggest turning off supports and turning on a "print overhangs" feature. On Cura it's under experimental features as of Version 4.0- Set it to 60Ëš and the underneath of the car should fill up at an angle that allows for supportless printing but still cuts inwards to hide the extra plastic under the model. I swear by this method for almost all of my terrain.
These are noticeably un-detailed because they're just supposed to be terrain for Team Yankee (I always thought lack of scale cars in a city setting was the most obvious shortcoming of a table in this game).
These are also noticeably not real cars! I just chopped up blocks in TinkerCad until I got something passable, so don't look for familiar lines. The angular limitations of TinkerCad lent itself well to the mid 80's style of car making, and I hope I captured some of Europe's funkier sloped hood car styles.
BUS_1.stl | 161.8KB | |
commercial_1.stl | 116.9KB | |
commercial_2.stl | 137.7KB | |
compact_1.stl | 104.1KB | |
compact_2.stl | 463.4KB | |
compact_3.stl | 407.4KB | |
emt_1.stl | 158.0KB | |
emt_2.stl | 147.0KB | |
sedan_1.stl | 188.6KB | |
sedan_2.stl | 122.7KB | |
sedan_3.stl | 136.4KB | |
truck_1.stl | 139.2KB | |
truck_2.stl | 149.3KB | |
truck_3.stl | 190.5KB | |
van_1.stl | 160.6KB | |
van_2.stl | 138.7KB | |
wagon_1.stl | 129.4KB |